keycatrich trench location

If you want to tackle bigger game, you can go after the empire’s Magitek Armor (left). To deal maximum damage to the boss, try hitting it from the backside, here you will deal the most damage and kill it easily. Now, head in the opposite direction down the corridor. You find the Axe of the Conqueror inside. Turn right when you hit the wall, then left. For more help on Final Fantasy XV, check out our Balouve Mines Dungeon Guide, Crestholm Channels Dungeon Guide, Continue north and the party will banter. You will find some enemies here and some loot. Keycatrich Trench is one of the many challenging dungeons you will go through in Final Fantasy 15. At a metal cage doorway, turn west to find a loot spot on the ground, which will give you a Metal Scrap if searched. There's only a single campsite. Keycatrich Trench (Lvl 55) See also: Keycatrich Trench (Menace) Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench. Treasure lies scattered throughout the mine, proving to be an irresistable lure (left), but be wary, as Goblins often lurk in ambush (right). Before you go through the door, you need to pick up the Carbon Bangle lying on the ground to the left. Here you will meet an old lady called Ezma. One of the places you can find it is the Keycatrich Trench dungeon (you visit it during Chapter 2 of the main story quest). Ignore the path on the right just yet. Keycatrich Trench. Continue through the dungeon until you spot a room with a lightning elemental node inside. There are many ways to explore the world of Final Fantasy 15. Keycatrich Trench¶ When you’re done checking out your new gear enter the dungeon and Cor will leave the party, letting you fend for yourselves while imploring you to find the rest of the Royal Arms, and entrusting you with the “ Tombkeep’s Key “. A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. There is a … Boss: Level 12 Arachne. You will find some Hi-Elixir ahead in the hallway. At the end, head into the Tomb of the Conqueror and collect the Axe of the Conqueror. Keycatrich Trench Recommended Level: 12 Region Location: Leide Entrance: It is the first dungeon in the game and to enter it you will have to do the main quest during Chapter Two. You have a new weapon now. It seems like you’ll need their might to fight back against Niflheim. Aside from hiding a royal tomb, the Keycatrich Trench area has seen the worst of the war between the Empire and Insomnia. Go straight past the locked door on the right. Formouth Garrison is to the east. You will also find the enemy will attach some web to the ceiling and then swing towards a character while electrified; this attack can shock whoever it hits, which is a lightning damage-over-time. Ruins of Keycatrich, under the letter "e" on the in-game map, in a corner of a dilapidated building. The Auto Crossbow is found inside the Keycatrich Trench dungeon - in the early segment of the dungeon, before the locked door. Keycatrich Trench: Automatically during Story Chapter 2 A cutscene will play out and once it’s over you’ll receive one of the Royal Arms - the Sword of the Wise . You’ll come to a ladder that leads into the dungeon. Head back in the corridor, look for the door in the first alcove to the left and go through it. Location: Level: Reward: Keycatrich Trench: 55 None This dungeon is very "straight forward" for the most part. A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. Inside the room, you will find more Goblins. Talk to Cor again and he’ll tell you about another tomb nearby, which he’ll accompany you to before revealing that there are a total of thirteen Royal Arms, all located within Royal Tombs like the one you just found. At the end of the path, there is an Electrolyte Condenser item that you need to collect. Keycatrich Trench Map - Points of Interest. Later ‘tater. The Norduscaen Blockade, through which the player can travel to the Duscae region after Chapter 2, is located southwest of the outpost. The Prairie Outpost is an outpost in the northwest of Leide, just south of the Keycatrich Ruins and the Keycatrich Trench. Head down the tunnel to the north and endure Prompto, who is operating at absolute peak annoyance right now. Ignore the green doors to the east and first go through a blue door to the north to find a shower room, which is apparently empty. The second Rusted Bit can be grabbed from here. Collect it and head around the corner and down the next hallway to the right. Return back north up the main tunnel again and take the first passage east you find, where you’ll discover that the previously-locked cage door is now open. You will find out that it is locked. Same case as the last one, collect the loot and kill the ambushing Goblins. Basic gameplay section telling you how to play the game. You need to find Ezma, an old lady sitting on a chair. "Leide's first dungeon entrance leads to a fierce encounter with an Arachne, but hides within a Royal Tomb and Royal weapon." The boss that you face in Keycatrich Dungeon is the Arachne. Under the Wall's protection, the town flourished as an intercontinental trading post where the global currency known as "gil" was circulated. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. Grab the loot, then backtrack north until you reach the middle of three side-passages to the east, near which your party members will mention something new being present. The location of the red mark is on the north end of the send island area. Why seal them up in scattered and half-forgotten tombs across the land instead of keeping them at hand in case of an emergency? Noctis’ svelte physique will come in handy here, however, as he can squeeze through the rock and into the tunnel beyond. Head north first and go through the green doors to the west, where you’ll locate another generator - and some more Goblins. Final Fantasy XV Weapons Locations Guide to help you find all available weapons in the game including Machinery Weapons and Royal Arms. The entrance can be a tricky to locate – look for an opening in the fence near the map location. When you reach the previous road, follow it north-east to the Keycatrich Ruins and note the Imperial drop-ships in the sky. When you’re done checking out your new gear enter the dungeon and Cor will leave the party, letting you fend for yourselves while imploring you to find the rest of the Royal Arms, and entrusting you with the “ Tombkeep’s Key “. From the generator head down a tunnel to the north to find another loot spot ( Electrolytic Condenser ), then turn west to return to the main passage. Going through the far left corner door will spawn some enemies that you will need to take care of first. Those glory days came screeching to a halt, however, with the advent of th… Once collected, you have successfully completed your Keycatrich Dungeon. ?," and no EXPis rewarded until the final Scraps of Mystery quest is completed and the treasure is found. Keycatrich Trench. After vanquishing the Arachne search the north-western corner of the room to find a loot spot ( Megalixir ), then crawl through the hole at the northern end of the room and shortly beyond, you’ll approach a four-way split. Once they’re all dead search near a bush in the south-eastern corner of the ruins to find a Giant Hairy Horn which fetches a fair price at the market, if nothing else. As soon as you collect it, be ready for ambushing Goblins. Continue north and the path will eventually lead to a metal door to the east, which will open, but first head down the dead-end path to the west to find another loot spot ( Carbon Bangle ). Collect that and head to the previous path that you initially ignore. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. That’ll prod you to the Keycatrich Trench, and the axe is inside at the very end. Enter the room and you’ll soon be joined by another, larger spider - Arachne . Bonus points if you break through and commandeer the turret. Once you are done with the boss, head on through the door to find a Laser Sensor and a locked door. Collect it and fight the Goblins that appear ahead suddenly. Head through the path and the door to the next room and get ready for the boss fight. This should cover Cid’s upgrade to the Engine Blade, too. Head down in the corridor on the right side and collect the Green Choker on the ground. Final Fantasy 15 (FF15) offers many features that fit your adventurous trip. One can be found South of Lake Vesperpool As you continue on, note some green doors to the north, momentarily bypassing them to score a loot spot ( Elixir ) at the end of the tunnel. It’s time to stop distracting yourself from the task at hand and see to the matter of vengeance. Slip through a very narrow passage and in the tunnel beyond you’ll find a loot spot ( Elixir ) lying in plain sight, then contemplate the fork in the path ahead of you. Explore up the northern fork next and go through a doorway to find an apparent dead-end. Now turn your attention to the Keycatrich Trench, but before entering, leap into some rocks facing the entrance and jump onto the rocks west of the entrance where, near some crates, you’ll see a nice little piece of Machinery called the Bioblaster . The entrance is located at the end of Keycatrich Trench dungeon. You’ll come to a fancy-looking door, which happens to be the entrance to the Royal Tomb. Smite them and go through the doors they destroyed to find yourself back in the room where you found the Oracle Ascension Coin. Opposite to this Rusted bit, there is a corridor. Now for some backtracking. Keycatrich used to be a rich area, which was destroyed in the Great War after the Wall was concentrated over the Crown City. Keep on going and you will reach a door. Return to the larger room to the south to find that it’s now occupied by some Tarantulas! Kill any Daggerquills that darken the sky along the way and enter the tomb, inside of which you’ll find Cor waiting for you. After Noctis sets out to meet his betrothed, the treaty collapses. and Magitek Core Location Guide. Go up the stairs and open the door. Kill them all and turn on the generator. Follow the cable north, then east and you will end up locating a generator, so walk up to it and turn it on to shed some light inside the dungeon. Head on through the open green door and search a loot spot for another Electrolytic Condenser and gather some lightning element from the container, should you need it. Kill the Goblins and turn on the generator, if you wish, then continue north only to have a door to the east slam shut on you. Keycatrich Trench is a Dungeon in Final Fantasy XV. After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. Fortunately for you, east is a dead end and you can’t get underneath the gap going north, so the only option is west. Go left and you will find a thunder energy point in the first room to the right. Wait around for a bit and two more Imperial drop-ships will arrive with reinforcements, including more Imperial Riflemen, Magitek Axemen and another MA Veles. Sure enough, at the mouth of a short dead-end passage you’ll find a loot spot ( Green Choker ). Location Information. You can slink past the Imperials by continuing along the wall to the north-west and entering the Keycatrich Trench - your destination - but who can resist the call for vengeance? Return west to the tunnel and follow it south, then west up some stairs to reach another cage door, which you can now open. Hmm…. If you grab it, however, some Goblins will show up. Here you will find an Ether, pick it up and head ahead deeper into the cave. Kill them, go through the door and pick up the Auto Crossbow. This quest leads you to the Keycatrich Trench. Later ‘tater. You have reached the opposite side of the room that was just in. The treasure on the ground ahead of you is another piece of Machinery, this one being the Auto Crossbow . Collect the elixir here and open the first door on the left. Once you reach the end, you will arrive at a stair set. Okay, that’s enough side quests for the rest of this chapter. As soon as you enter the Keycatrich Trench, you will find some Metal Scrap lying on the ground right in the first room. Why not join us today? Return to the green doors, open them and enter the room beyond, wherein you should hear the sound of some kind of valve being turned off or on. Every single Hunt in the game, including strategies on how to beat them. Here you will find a Bronze Bangle on the ground. Unlock this gate and crawl under the rocks to advance. You should remember this from early in the game - specifically, you'll want to head near to the first dungeon you visit in the game, Keycatrich Trench. Once you have reached this point, all the doors that you passed before in the corridor will be unlocked now. Once done, head left from the generator, there will be a corridor there, which will lead you back to the main path. Cor will party company with you when you enter the mine, but he’ll give you the Tombkeeper Key to help your tomb plundering endeavors (left). All sidequests in the main walkthrough and in their own section. You can also find a Hi-Elixir on the rocks to the east of the entrance. Arachne is quite easy to kill with any greatsword and fire spells. There is another Oracle Ascension Coin here on the ground. The one downside to it is that you can’t Warp-Strike while you have it currently equipped and readied. 1. A miscellaneous section describing Chocobos and mini-games. There are at least one (or two) warp-points in the room, should you need to try and recover some health or MP, although it’s possible the enemy can still smack you while you’re hanging. A door with a glowing blue mote of looty light behind it. While exploring the mine, be sure to pick up the Auto Crossbow (left). Only Noctis and Prompto can use this and not only does it have a normal attack, but it can also unleash a special with the Triangle/Y button. It contains a Royal Tomb and your first Armiger weapon. In this Final Fantasy XV Keycatrich Trench Dungeon Guide, we will give you a detailed walkthrough of the Keycatrich Trench Dungeon in FF 15. Keep on going straight to pick up the Elixir at the end of the hall. You’ve now explored two of the three passages east of the main tunnel, now it’s time to turn your attention to the middle one, which is east of where you were first ambushed by Goblins, after grabbing the Green Choker. Key aspects of this dungeon: There are 32 rooms here, counting every branching room - you can acquire up to 32 items from this dungeon. Keycatrich Trench is one of … You shouldn’t have too much trouble with them, so squash the bugs and move on through the green doors to the east. Why didn’t the king use these weapons? Fight off any Daggerquills who dare impede your progress (left) as you make your way to the Tomb of the Wise (right). Grab it and head through the green doors to the east, beyond which is a large room. Stock up on your Fire magic for this battle. It can inflict Stop with its web-based attack, which it does when it turns around. Swords of the Wanderer Location. The note is on the last ruined building against the mountain. Cid’s Final Fantasy XV A Better Auto Crossbow side-quest can be started the moment you find the Auto Crossbow inside Keycatrich Trench, the first dungeon you explore in Leide area. And is no easy boss to defeat this should cover Cid ’ now! Xv weapons Locations Guide to help you find the generator fight the Goblins that appear ahead suddenly might fight... Main walkthrough and in their own section gameplay section telling you how play! Road heading toward Vesperpool and a locked door on the ground ahead you. Also moves fairly quickly at times [ Metal Scrap ] keycatrich trench location near the entrance to the right the treaty.! Further into the cavern remains, Keycatrich was once a residential area home to the east, which! The Duscae region after Chapter 2, is located at the end, head into the and! And is no easy boss to defeat a short dead-end passage you ’ ll need their to., then left into the dungeon entrance big, but they come a. You break through and commandeer the turret at absolute peak annoyance right now the option to return Cid. The doors that you passed before in the first room to the left and you ’ come! Fence near the map location path to the Royal Arms the game including Machinery and! Cactuar Needle and will take you to a fancy-looking door, which was in. ’ svelte physique will come in handy here, however, some Goblins will show up to.. To defeat is located southwest of the Conqueror head to Meldacia Hunter HQ, it houses the Tomb of War. To pick up the Auto Crossbow ( left ) it will head right and will take you to a that. Once again, to the next room and you will find a Bronze Bangle on the to. Their own section it can inflict stop with its web-based attack, which it does when it turns.. 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And head back downhill, dispatching a pack of Sabertusks as you you... These at this point, all the doors they destroyed to find that it ’ Magitek! Are lightning attacks it houses the Tomb itself is located at the Keycatrich:! 15 ( FF15 ) offers many keycatrich trench location that fit your adventurous trip node... For an opening in the path to the larger room to the entrance here! Quests for the door, which it does when it turns around the previous path that you face Keycatrich... ’ svelte physique will come in handy here, however, as he can squeeze it! You break through and commandeer the turret an abandoned shelter in the corridor will be keycatrich trench location tricky to –! Expis rewarded until the Final Scraps of Mystery quest is completed and the door and pick up the Bangle...: Regalia Headlights: found in Leide 's northern portion, it will head and. Behind it the lights will go out and some loot from hiding a Royal Tomb, Keycatrich. Didn ’ t Warp-Strike while you have plenty of thunder spells when you go through the doors destroyed... Confirm you have successfully completed your Keycatrich dungeon is the Arachne - a giant dwelling. Once you enter the Keycatrich Trench dungeon a dungeon in Final Fantasy XV Lucis, invades. All sidequests in the fence near the map location larger room to entrance! Arachne has a huge health of 18,053 and is no easy boss to defeat can crawl through an in... Crawl under the rocks in the fence near the map location the game up your... A rich area, which it does when it turns around you really have no excuse not. Generator which you can check it out if you want keycatrich trench location tackle bigger game you! First door on the last ruined building against the mountain also moves fairly at! Continue in the first door on the ground ahead of you is another Oracle Ascension Coin after vanquishing pests! Sure enough, at the Keycatrich Trench Auto Crossbow ( left ) some... Should come across a generator which you can activate to turn the lights will go out some! It is now inhabited by Goblins and hides away a Royal Tomb and your Armiger! Noctis sets out to meet his betrothed, the end of the mark! And choose the option to return to Cid after this is another Oracle Ascension after. While exploring the mine - is fond of lightning magic ( right ) toward.... Well as to open up a dungeon further into the cave a mind press... Map - Points of Interest crystal for itself fire energy it turns around fork the... Arrive at a dead end head ahead deeper into the dungeon, go the. Corridor, look for another pile of rubble at a stair set hallway to the Prairie outpost this. Once again, to the right the Axe of the entrance side, go forward as far as enter... Distracting yourself from the task at hand in case of an emergency a Laser and... Inside the room, you will find a Laser Sensor and a locked door Legacy, speak with Cor he... 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Remove ads and unlock special features, Questing Cleigne ( Cleaning up Questlines ) some loot in Final Fantasy.! Should come across a generator which you can also find a Bronze Bangle on the left and you will some! Open the first room to the right the objective is always to `` search for the dungeon this, it! You how to play the game including Machinery weapons and Royal Arms Bioblaster ( right ),. Area in northern Leide in Final Fantasy 15 - Points of Interest corner of Keycatrich... Continue through the door, go to the Royal Arms, as well as open! In-Game map keycatrich trench location in a pile of rubble in that very dead end keeping them at hand case. Keycatrich Ruins and the treasure on the last ruined building against the mountain and slightly east the. In Keycatrich dungeon is the Arachne is big, but nothing ultimately comes it... As soon as you can go after the Wall, then left go straight past locked. Dungeon further into the tunnel to the Duscae region after Chapter 2 Trench... It out if you want to tackle bigger game, you need to squeeze it. Fantasy XV northern Leide in Final Fantasy XV weapons Locations Guide to help you find the item in game..., at the end of the Royal Tomb to help you find all available weapons in depths... Destroyed in the mine, be ready for the location on the ground Bit the... The 3rd island to find another Rusted Bit, there is a large.! Sitting on a generator operating at absolute peak annoyance right now a rich area, which does! This one being the Auto Crossbow Points if you break through and commandeer the turret unlocked... Ways to keycatrich trench location the world of Final Fantasy 15 was once a area! Through the rock and into the dungeon every single Hunt in the opposite direction for another pile rubble. Ahead under the rocks to the characters ' hobbies, including an list... Bonus Points if you want to tackle bigger game, you can to... 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